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请认真阅读以下关于某传输系统的技术说明、状态转换图及C++代码,根据要求回答问题1和问题2。
【说明】
传输门是传输系统中的重要装置。传输门具有Open(打开)、Closed(关闭)、Opening(正在打开)、StayOpen(保持打开)和Closing(正在关闭)5种状态。触发状态的转换事件有click、complete和timeout 3种,事件与其相应的状态转换如图6-18所示。
下面的【C++代码1】与【C++代码2】分别用两种不同的设计思路对传输门进行状态模拟,请填补代码段中的空缺语句。
【C++代码1】
const int CLOSED = 1; const int PENING = 2;
const int PEN = 3; const int CLOSING = 4;
const int STAYOPEN = 5; //定义状态变量,用不同整数表示不同状态
class Door {
private:
private:
int state; //传输门当前状态
void setState(int state) { this->state = stale; } //设置当前状态
public:
Door () :state (CLOSED) { };
void getState() { //根据当前状态输出相应的字符串
switch(state) {
case OPENING: cout <<"OPENING" << endl; break;
case CLOSED: cout << "CLOSED" << endl; break;
case OPEN: cout << "OPEN" << endl; break;
case CLOSING: cout << "CLOSING" << endl; break;
case STAYOPEN: cout << "STAYOPEN" << endl; break;
}
}
void click() { //发生click事件时进行状态转换
if ( (1) ) setState(OPENING);
else if ( (2) ) setState(CLOSING);
else if ( (3) ) setState(STAYOPEN);
}
void timeout() { //发生timeout事件时进行状态转换
if (state == OPEN) setState(CLOSING);
}
void complete() { //发生complete事件时进行状态转换
if (state == OPENING) setState(OPEN);
else if (state == CLOSING) setState(CLOSED);
}
};
int main(){
Door aDoor;
aDoor.getState(); aDoor.click(); aDoor.getState(); aDoor.complete();
aDoor.getState(); aDoor.click(); aDoor.getState(); aDoor.click();
aDoor.getState(); return 0;
}
【C++代码2】
class Door {
public:
DoorState *CLOSED, *OPENING, *OPEN, *CLOSING, *STAYOPEN, *state;
Door();
virtual ~Door() { ... //释放申请的内存,此处代码省略};
void s
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