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单选题
What must be brought to play games in the game homes?
A
Tickets.
B
Paper
C
Cards.
D
Money.
参考答案
参考解析
解析:
根据第二段“In the computer game houses, people spend a lot of money competing”,可知选项D正确。
根据第二段“In the computer game houses, people spend a lot of money competing”,可知选项D正确。
更多 “单选题What must be brought to play games in the game homes?A Tickets.B PaperC Cards.D Money.” 相关考题
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From the passage we may conclude that the writer isA.one of the organizers of the games for the disabled.B.a disabled who once took part in the games.C.against holding the games for the disabled.D.in favor of holding the game for the disabled.
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4. They had great fun ________. on the beach last Sunday.A. play gamesB. to play gamesC. playing gamesD. played games
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The author enjoys watching golf games on TV because _____.[A] access to drinks makes the game more joyful[B] a more enjoyable view of the game is provided[C] he is thus unaffected by the result of the game[D] that is more likely real appreciation of the game
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Nobody knows what _______ the change in his political thinking.
A.brought forthB.brought aboutC.brought outD.brought up
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What is NOT the influence of fans on the performance of a sports team?
A、They play a big role in team spirit.B、The number of fans watching the game will help increase or reduce the team spirit.C、Fans give money to support their team.D、Fans pray for their team.
考题
请阅读Passage 2,完成题:
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres.
The two genres most popular with the children I interviewed were'Plafformers' and 'Beat-them-ups'. Platform games such as Sonic and Super Mario involve leaping from platform to platform,avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children's cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children's everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive 'yells' at the screen. It is not only the'Beat-them-up' games which produce this aggression; platform games are just as frustrating when the characters lose all their'lives' and'die' just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words'Game over' appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming'addictive': the player is determined not to make the same mistake again and to have'one last go' in the hope of doing better next time.
Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.
What is the topic of this article?
查看材料
A.How does playing computer games affect the level of violence in children.
B.There is no difference between Platform games and 'Beat-Them-Ups'.
C.How to control anger while playing computer games.
D.How to make children spend less time on computer games.
考题
请阅读Passage 2,完成题:
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres.
The two genres most popular with the children I interviewed were'Plafformers' and 'Beat-them-ups'. Platform games such as Sonic and Super Mario involve leaping from platform to platform,avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children's cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children's everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive 'yells' at the screen. It is not only the'Beat-them-up' games which produce this aggression; platform games are just as frustrating when the characters lose all their'lives' and'die' just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words'Game over' appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming'addictive': the player is determined not to make the same mistake again and to have'one last go' in the hope of doing better next time.
Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.
According to the second paragraph, how does violence relate to playing computer games?
查看材料
A.When losing computer games children tend to experience frustration and anger.
B.Beat-Them-Ups are more popular with children therefore more likely to produce violent behavior.
C.People who have good hand-eye-coordination tend to be more violent than others.
D.The violent content in the games gets children addicted to the games.
考题
请阅读Passage 2,完成题:
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres.
The two genres most popular with the children I interviewed were'Plafformers' and 'Beat-them-ups'. Platform games such as Sonic and Super Mario involve leaping from platform to platform,avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children's cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children's everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive 'yells' at the screen. It is not only the'Beat-them-up' games which produce this aggression; platform games are just as frustrating when the characters lose all their'lives' and'die' just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words'Game over' appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming'addictive': the player is determined not to make the same mistake again and to have'one last go' in the hope of doing better next time.
Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.
Which of the following games is supposed to contain violent content?
查看材料
A.Sonic.
B.Super Mario.
C.Platformer.
D.Beat-Them-Up.
考题
请阅读Passage 2,完成题:
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres.
The two genres most popular with the children I interviewed were'Plafformers' and 'Beat-them-ups'. Platform games such as Sonic and Super Mario involve leaping from platform to platform,avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children's cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children's everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive 'yells' at the screen. It is not only the'Beat-them-up' games which produce this aggression; platform games are just as frustrating when the characters lose all their'lives' and'die' just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words'Game over' appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming'addictive': the player is determined not to make the same mistake again and to have'one last go' in the hope of doing better next time.
Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.
What does "unscathed" (Para. 1) probably mean?
查看材料
A.unsettled
B.unbeaten
C.unharmed
D.unhappy
考题
共用题干
Benefits of Playing Games1.Why play games?Because they are fun,and have more benefits.Following the rules…planning your next move…acting as a team member…these are all"game"ideas that you will come across throughout your life.2.Think about some of the games you played as a young child,such as rope-jumping and hide-and-seek.Such games are entertaining and fun.But perhaps more importantly,they translate life into exciting dramas that teach children some of the basic rules they will be expected to follow the rest of their lives,such as taking turns and cooperating(合作).3.Many children's games have a practical side.Children around the world play games that prepare them for work they will do as grown-ups.For instance,some Saudi Arabian children play a game called bones,which sharpens the hand-eye coordination(协调)needed in hunting.4.Many sports encourage national or local pride.The most famous games of all,the Olympic Games,bring athletes from around the world together to take part in friendly competition.People who are watching the event and waving flags know that a gold medal is a win for an entire country,not just the athlete who earned it. For countries experiencing natural disasters or war,an Olympic win can mean so much.5.Sports are also an event that unites people.Soccer is the most popular sport in the world. People on all continents play it一some for fun and some for a living. Nicolette Iribarne,a Californian soccer player,has discovered a way to spread hope through soccer. He created a foundation to provide poor children with not only soccer balls but also a promising future.6.Next time you play your favorite game or sport,think about why you enjoy it,what skills are needed,and whether these skills will help you in other aspects of your life.Paragraph 5_______A:What Is the Meaning of Games in National or Local Level?B:Why Games Can Have Practical Side?C:Why Parents Should Support Their Children to Play Games?D:How Games Influence Children's Lives?E:What Should You Think About Before Playing? F: What Soccer Can Bring to People?
考题
共用题干
Benefits of Playing Games1.Why play games?Because they are fun,and have more benefits.Following the rules…planning your next move…acting as a team member…these are all"game"ideas that you will come across throughout your life.2.Think about some of the games you played as a young child,such as rope-jumping and hide-and-seek.Such games are entertaining and fun.But perhaps more importantly,they translate life into exciting dramas that teach children some of the basic rules they will be expected to follow the rest of their lives,such as taking turns and cooperating(合作).3.Many children's games have a practical side.Children around the world play games that prepare them for work they will do as grown-ups.For instance,some Saudi Arabian children play a game called bones,which sharpens the hand-eye coordination(协调)needed in hunting.4.Many sports encourage national or local pride.The most famous games of all,the Olympic Games,bring athletes from around the world together to take part in friendly competition.People who are watching the event and waving flags know that a gold medal is a win for an entire country,not just the athlete who earned it. For countries experiencing natural disasters or war,an Olympic win can mean so much.5.Sports are also an event that unites people.Soccer is the most popular sport in the world. People on all continents play it一some for fun and some for a living. Nicolette Iribarne,a Californian soccer player,has discovered a way to spread hope through soccer. He created a foundation to provide poor children with not only soccer balls but also a promising future.6.Next time you play your favorite game or sport,think about why you enjoy it,what skills are needed,and whether these skills will help you in other aspects of your life.Children play games that prepare them for work they will do as_______.A:hopeB:cooperatingC:braveD:coordinationE:grown-ups F:competition
考题
共用题干
Benefits of Playing Games1.Why play games?Because they are fun,and have more benefits.Following the rules…planning your next move…acting as a team member…these are all"game"ideas that you will come across throughout your life.2.Think about some of the games you played as a young child,such as rope-jumping and hide-and-seek.Such games are entertaining and fun.But perhaps more importantly,they translate life into exciting dramas that teach children some of the basic rules they will be expected to follow the rest of their lives,such as taking turns and cooperating(合作).3.Many children's games have a practical side.Children around the world play games that prepare them for work they will do as grown-ups.For instance,some Saudi Arabian children play a game called bones,which sharpens the hand-eye coordination(协调)needed in hunting.4.Many sports encourage national or local pride.The most famous games of all,the Olympic Games,bring athletes from around the world together to take part in friendly competition.People who are watching the event and waving flags know that a gold medal is a win for an entire country,not just the athlete who earned it. For countries experiencing natural disasters or war,an Olympic win can mean so much.5.Sports are also an event that unites people.Soccer is the most popular sport in the world. People on all continents play it一some for fun and some for a living. Nicolette Iribarne,a Californian soccer player,has discovered a way to spread hope through soccer. He created a foundation to provide poor children with not only soccer balls but also a promising future.6.Next time you play your favorite game or sport,think about why you enjoy it,what skills are needed,and whether these skills will help you in other aspects of your life.Through soccer a Californian soccer player has discovered a way to spread_______.A:hopeB:cooperatingC:braveD:coordinationE:grown-ups F:competition
考题
共用题干
Benefits of Playing Games1.Why play games?Because they are fun,and have more benefits.Following the rules…planning your next move…acting as a team member…these are all"game"ideas that you will come across throughout your life.2.Think about some of the games you played as a young child,such as rope-jumping and hide-and-seek.Such games are entertaining and fun.But perhaps more importantly,they translate life into exciting dramas that teach children some of the basic rules they will be expected to follow the rest of their lives,such as taking turns and cooperating(合作).3.Many children's games have a practical side.Children around the world play games that prepare them for work they will do as grown-ups.For instance,some Saudi Arabian children play a game called bones,which sharpens the hand-eye coordination(协调)needed in hunting.4.Many sports encourage national or local pride.The most famous games of all,the Olympic Games,bring athletes from around the world together to take part in friendly competition.People who are watching the event and waving flags know that a gold medal is a win for an entire country,not just the athlete who earned it. For countries experiencing natural disasters or war,an Olympic win can mean so much.5.Sports are also an event that unites people.Soccer is the most popular sport in the world. People on all continents play it一some for fun and some for a living. Nicolette Iribarne,a Californian soccer player,has discovered a way to spread hope through soccer. He created a foundation to provide poor children with not only soccer balls but also a promising future.6.Next time you play your favorite game or sport,think about why you enjoy it,what skills are needed,and whether these skills will help you in other aspects of your life.Saudi Arabian game called bones sharpens the hand-eye ________needed in hunting. A:hopeB:cooperatingC:braveD:coordinationE:grown-ups F:competition
考题
You have just reinstalled a VIP 6-80 in a Cisco 7500 Series router. What must you do to bring up the port adapter interfaces?()A、All interfaces are online by default once the VIP is up and running normally.B、All interfaces must be manually brought online, even those previously configured.C、The previous VIP configuration must be reloaded to bring interfaces online.D、Any interfaces not previously configured must be manually configured and brought online.
考题
You implement Parental Controls game restrictions for your child on your computer. You select the TEEN rating game restriction. Your child is still able to run some inappropriate games. You need to prevent access to all inappropriate games. What should you do? ()A、Configure the Game Restrictions parental control to disallow games that are not rated.B、Configure the Game Restrictions parental control to block games that have intense violence. C、Configure Windows Defender to remove high alert items.D、Configure Microsoft Internet Explorer in Protected Mode.
考题
填空题What must the applicants do to meet the demands of the 2008 Olympic Games?Contribute sufficient funds, products, and ____.
考题
单选题Generally speaking, men play ball games much better than women because ______.A
men play ball games more often than womenB
men love ball games more than women doC
men’s hand and eye movements are quicker in responseD
men have a smaller number of nerves in their brains than women
考题
单选题搜索命令computer adventure games,翻译过来是()。A
computer(AND)adventure(AND)gamesB
computer(OR)adventure(OR)gamesC
computer(AND)game(NOT)adventure
考题
单选题What is the main idea of this selection?A
The Luther Burbank High School basketball team won the scrimmage and game with Winston Churchill High.B
The failure to respond to an insult at a basketball game in his youth still haunts the writer.C
Race and class problems often emerge at basketball games.D
Don’t try to mix with other racial or cultural groups.
考题
问答题Directions:Recently, the fact that more and more students have spent too much time playing computer games has aroused great concern. Though the computer and the Internet have brought us great convenience and pleasure in getting information, entertainment and contact with others, we should not ignore their negative impacts on people, especially young students. What bad influences do the computer games have on people and what should we do with them? Write a composition to give your views. You should write at least 160 words.
考题
单选题What is the passage mainly about?A
Game houses have a bad effect on young boys.B
More and more small shops have been made into game houses.C
Young boys spend a lot of money playing computer games.D
People play games better after trying again and again.
考题
单选题From the passage, we may conclude that the writer is _____.A
one of the organizers of the game for the disabledB
a disabled person who once took part in the gamesC
against holding the games for the disabledD
in favor of holding the games for the disabled
考题
单选题If there are 25 more games to play in the season, how many more games must the team win to end up winning 60% of the games?A
15B
16C
18D
20E
21
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